The gang pull off an escrow scan by pretending to be a trustworthy pub landlord; manage to persuade a couple to give them £200 for some worthless vouchers in the pretense of a prize draw; sell overpriced goods (for example, 100 nails described as "100 metal coat hangers") without technically lying; and use skillful sleight-of-hand techniques to beat the Blackjack table. The probability bet involves drinking a shot of rum without spilling a drop.